Spread the loveTOP Game genie Codes Game Genie is a series of devices made for millions of game players who want cheats and manipulation in video games. The game genie devices made for (NES) Nintendo Entertainment System, in 1990, then Game Boy, Genesis, etc. Were so popular at that time. There are millions of players who. Sega Genesis/MD/Sega CD/32x Game Genie codes and stuff (the technical / 'how to' docs are at the bottom) Click on the game that you want original Game Genie codes for: 32X games (all in 1 file) 32X ROM Hacks/Codes 3 Ninjas Kick Back 36 Great Holes Starring Fred. Cheats, Tips, Tricks, Walkthroughs and Secrets for Teenage Mutant Ninja Turtles 2: The Arcade Game on the NES, with a game help system for those that are stuck.
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TOP Game genie Codes
Game Genie is a series of devices made for millions of game players who want cheats and manipulation in video games.
The game genie devices made for (NES) Nintendo Entertainment System, in 1990, then Game Boy, Genesis, etc. were so popular at that time.
There are millions of players who still search for game genie codes for NES mostly, So we have an updated list of codes that will work perfectly for you. We have selected some top game genie codes for you here.
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List of Game genie codes for Nintendo – Top Games
- 8 Eyed
- YZVXTZAE (Start the game with power)
- AGVXIXYZ ( Get energy equal to Citrus)
- XOUSUSE ( Attacks in the game will not damage Orin)
- VTOVNTVA ( Initiate game with a dagger)
- GXSLKVSE ( Don,t lose the items power once taken)
- The Adventure in the Magic Kingdom
- GXELLXSN + AAXUAXGY ( Get every item in-game for free)
- SXKYUOVK (Limitless lives)
- IAVAZPLA (Get to start with lots off energy in the attraction)
- SZSTGVVK (Get Unlimited candles)
- PEVEIALA ( Use to start with One life)
- PEVEIALE (Get to start with nine lives)
- NYKULZKU (Get more freezing time)
- EYKVNKXN ( Use for the big jumps)
- SXKYUOVK ( Never lose your life)
- GPSLAKZA ( Have more invincible costs)
- PAVAZPLA (Get to start with less energy in attractions)
- The Adventure of Dino-Riki
- SZEETTVG ( the game with the infinite lives)
- VKEAPISA ( Start with the macho and be macho)
- AESEPGZA (Start it with the one life)
- AESEPGZE (start with nine lives)
- TKSAAGSA + ZEKEIGAA ( Get to start on stage Two – One)
- TKSAAGSA + GEKEIGAA ( start on stage Three – One)
- IESEPGZA ( Start with the Six lives)
- TKSAAGSA + TEKEIGAA (Use to start on stage Four – One)
- TKSAAGSA + GEKEIGAE (USe to start on stage Four – Four)
- The Airwolf
- PAUGVILA (Get to stat with life 1)
- PAUGVILE (Get to stat with life 6)
- TOVAISYE (Sets 30 when player refuels)
- GXSZAPVG (Use to start with the infinite missiles)
- IZVAPXYE ( start with the infinite missiles)
- PVXKKKLI (Start till the last mission)
American Gladiators
- PEXALTIA (Start with the one life for one player)
- ZEXALTIE (start with the 10 lives for one player)
- PEVALTIA (It starts with 1 life for 2 players)
- GOVALTIA (It starts with 20 life for 2 players)
- LEXAPTAA ( Starts on the level 4 for 1 player)
- LEVAPTAA (Starts on the level 4 for 2 players)
- GZXXLUVK ( Player to stop joust timer)
- GZEPGOVK ( player can stop cannonball time)
- GZSAINVK ( player can stop assault timer)
- LTSOZOIL ( Get More power ball time on level 1)
- LTSOIOTZ (GetMore power ball time on level 4)
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- Arkista’s Ring
- PAKETILA (Get 1 life)
- SZULXKVK (Get Infinite lives)
- PAKETILE (Get 9 lives)
- PAKATIIE (Start with more hearts)
- GZOPTIST ( Get Infinite energy)
- IPUAGSLA (20 continues)
- LAEPYSYA (Get Less damage from powerful monsters)
The Blue Marlin
- PESVXIAA (Get to Pull fish in quicker)
- OOSVOXEK ( Line set of 153 feet)
- GENTUIZA ( The line of 1000 feet)
- OZSVKKPV + YASVSGPE (Get the max vitality)
- PESVOXEK (Catch the fish during they bite)
- Blades of Steel
- AAOSSAAZ ( play does not slow down)
- PAXZLGIA (Only to take one punch)
- GEUGTTYA ( Make time faster)
- GOUGTTYA ( Slower the time)
- Bad Dudes
- PENXYZLE (Player can Start with three lives and continues)
- APEETPEY ( Player can become completely invincible)
- PESAIYIE (Increase double usual energy from drinks)
- SZNKASVK ( Get Infinite lives )
- GXOKASVK ( Get Infinite continues)
- PENXYZLA ( player can start with 1 life and 1 continue)
- Cool World
- SXSTOTVG ( Get infinite bombs in-game)
- GXUVTKVK (Infinite lives in the game)
- LEVLGZPA ( Start the game with 3 bombs)
- PEVLGZPE ( Start game with 9 bombs)
- SXVVKTVG ( Get infinite erasers)
- TEKGYAZA + TAKZKYZA ( 7 lives in the games)
- TEKGYAZA + TAKZKYZA (10 Lives in the game)
Casino Kid 2
Nes Tmnt 2 Rom
- AZSGGPAA (Player can start a new game with $21,171)
- EGKKYOTK (Player can start a new game with $512)
- AASKPPAE ( Use it Start new game with $1,342,377)
- PAOASGIE (Player Can’t double down in blackjack)
- PAKAVIIE (Player cannot split down in blackjack)
- Castle of Dragon
- NYXKLAGE ( Get super energy)
- UAXGLAAA ( Start the game with the armor)
- ZAXGLAAA ( Start with knives game with knives)
- YNOLSYAE ( Get infinite energy)
- ZPSLONLP ( Have Super strong monsters)
- LAXGLAAA ( start the game with knives and mace)
- SZVUSNVK ( No damage of monster,s attack)
- Dash Galaxy in the Alien Asylum
- SZVPTOVK (Player cannot lose the lives in the asylum)
- SZUPLOVK ( Player cannot lose the lives in the elevator shaft )
- TENPIALA ( Get a start with 6 lives)
- PENPIALE ( 9 lives)
- VTNSEXSX (unlimited bombs in elevator shaft)
- VVVSXXSX (Get Infinite bombs in the room)
- VTESNUSX (Unlimited detonators in rooms )
- VVOSSXSX (Unlimited detonators in the shaft)
- OZEPOISE + IAEPXSVI ( Get a start on level 5)
- OZEPOISE + GPEPXSVI (Get a start on level 20)
- Double Dragon 3: The Sacred Stones
- OZVLGASX (Use More powerful punch and weapon, and high kick)
- SZUUPAAX (Have Protection for Bill, Jimmy & Chin)
- GVEOXKZG ( Extra energy for Ranzou)
- GOOPKGIA (USe to Start with 20 special weapons for BIlly, Jimmy & Chin)
- AXOONGGO (USe to Start with 40 special weapons for Ranzou)
- AAELIGPA + GZXUPUVS ( GetInfinite special weapons for all)
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- Elevator Action
- XEUOUVK ( 1 has infinite lives )
- IAULNLZA (1 has 6 lives)
- AAULNLZE (1 start with 9 lives)
- IEVUULZA ( 2 players can start with 6 lives)
- ESIAYLA + XNUSZNSN ( FAst player)
- PESIAYLA + NNUSZNSN (Slow)
- GASTLPTA ( Use it foe one can shoot for one time)
- Flying Dragon: The Secret Scroll
- GXEEEPVG (One can start with infinite time)
- VEKLTAKZ (Start with infinite lives )
- PANATALE ( start here with 9 lives)
- TAOXULLA (USe to Start with double KO power)
- TANATALA ( Have 6 lives)
Game genie codes NES
- Ikari Warriors
- SXEYZSVS ( Get infinite grenades)
- SXSNZTVI ( Unlimited lives)
- SXXNVUVS (Get Infinite missiles for tank
- TAUYPTLA ( Get to start with 6 lives)
- PAUYPTLE ( Start with 9 lives)
- LTEYALZL (Get 99 grenades)
- PPEYALZU ( Get 25 grenades)
- GZEULOVK ( Use it to get infinite lives for 2 levels)
- ATVGZOSA (Get Immune to most attacks)
- GZUXXKVS ( Infinite ammo)
- PAVPAGZE ( Get lots of bullets from small dinosaurs)
- VEXASASA + VEUAXASA ( Use to 3-ball b bolas picked up)
- NEXASASA + NEUAXASA ( Get it for Explosive multi-shots)
- Knight Rider
- GXXZSVVK ( Use for unlimited laser)
- SZXSYTSA ( Use Infinite shield )
- SZEXUNVK ( Get infinite missiles)
- IEVALAZA ( Start with 6 lives after continue )
- AEVALAZE ( Get 9 lives after continue)
- SXXEGEVK + SXKEIEVK (Infinite lives)
- IANKOAZA + VTNKSESE (6 lives)
- SZKZYOSU + LYKXAOTT ( 99 missiles)
- SZUXGOSU + ITUXIOZV ( Get full shield)
- Legacy of the Wizard
- GXSVLGVI ( Use to Never lose the item)
- GXNTYYVG ( For Infinite magic power)
- GXVTZYSA ( Never take any damage in-game)
- AUUYUNZP ( Get Lyll’s jumping improved)
- ZXXNNYGO ( Get Roas’ jumping improved)
- AXXYNYZP ( Get Xemn’s jumping improved)
- AXXNUYGP ( Get Menya’s jumping improved)
Mad Max
- AAVEGZPA (Get Ammo is free)
- NYEYVYAX (full food and water)
- SXVAEVVK (Infinite ammo)
- AENEPYAP (No damage to the car)
- AXNEPYAP ( More damage to the car)
- AANEPZPA ( Free dynamite)
- GEEATZYA + GLKELZYL (Get Cheaper arena pass)
- AAUAUEAA (No damage to player)
- APUAUEAA ( More damage to the player)
- PEOZEALA ( For 1 life)
- PEOZEALE (Get 9 lives)
- SLKKAOVS (For Infinite lives)
- SYXESUVN + ZAXEULPA (For Superspeed Ninjas)
- PAEPTGAA (To Start on stage 1-2)
- ZAEPTGAA (To Start on stage 2-1)
- LAEPTGAA (To Start on stage 2-2)
- GAEPTGAA (To Start on stage 3-1)
- IAEPTGAA (To Start on stage 3-2)
- Pro Wrestling
- PEXIKYIA (1-minute rounds)
- AEXIKYIE (8 minutes rounds)
- ZEXIKYIE (10 minutes rounds)
- ZAVVTGLA ( Use for 2-second pin count)
- IAVVTGLA (Use for the 5-second pin count)
- YAVVTGLA (Use for the 7-second pin count)
- IEETTZGP ( 5 sec to get back into the ring)
- ZEETTZGO (10 sec to get back into the ring)
- TOETTZGO (30 sec to get back into the ring)
- Shadow of the Ninja
- PEEVZAIE (9 to continue)
- PEEVZAIA (1 to continue)
- AZUAOGGO (40 stars)
- GPKAVGIA ( 20 bombs)
- APOEOGGA (maximum energy gained)
- SZSNIIVG (Get Infinite continues)
Tom and Jerry
- PASNVZLA (1 life)
- TASNVZLA (6 lives)
- PASNVZLE (9 Lives)
- AEXYPAPA (Get Infinite energy)
- SXSNYEVK (Get Infinite lives)
- AEVYKPAE ( Get Start on world 2)
- AOVYKPAA( Get Start on world 3)
- AOVYKPAE ( Get Start on world 4)
- AXVYKPAA ( Get Start on world 5)
- X-Men
- SXEEXIST (Get infinite energy)
- YNKXPONN ( Get Half energy for Colossus)
- ASKXYPEZ ( Get Half energy for Storm)
- YSKZLOVU ( Get Half energy for Iceman)
- GVUZPOEG ( Half energy for Wolverine)
- PKUXIPXA (Half energy for Nightcrawler)
- Zelda 2: The Adventures of LinK
- PASKPLLA ( 1 liFE)
- TASKPLLA (6 lives)
- PASKPLLE (9 Lives)
- AZUOLIAL ( Use for mega jump)
- LYKEEVSA + VAKEOVVE ( Use for Swap Shield spell for Spell spell)
- LZKEEVSA + OPKEOVVA (Use for Swap Shield spell for Fairy spell)
- VTKEEVSA + OPKEOVVA (Get Swap Shield spell for Thunder spell)
- SZKGKXVK (Infinite lives)
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Game Genie code – FAQs
What is a need for Game Genie codes?
Game genie codes are used in the game for cheats and manipulation, etc to win the games by game players. Therefore these codes are used for various video games.
How to apply these cheat codes?
- Choose the game code to paste from tryodeal.com
- Copy it or write anywhere to remember.
- Now open that game in your gaming device.
- Paste that code while playing the game.
- You will see the results in the form of code activation.
- Thus apply any code randomly in the specific game.
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Conclusion
All the game genie codes are sourced from other platforms, so we are responsible if any of these is not working for you. Although these are useful game genie cheat codes for everyone to try every code as your requirement.
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Teenage Mutant Ninja Turtles II: The Arcade Game |
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Also known as: Teenage Mutant Hero Turtles II: The Arcade Game (EU), Teenage Mutant Ninja Turtles (JP) This game has hidden development-related text. |
The second TMNT game for the NES, which is actually a port of the popular arcade game that was released around the same time as the first NES game. This 8-bit console version adds a few exclusive stages and bosses in order to make up for the obvious visual downgrade and the fact it only supports up to two players turtles.
- 1Disabled Debug Menus
- 4Unused Text
- 5Regional Differences
Disabled Debug Menus
Extra Cheat Options
The Game Genie code AIOINPYO enables extra cheat options in the 'STAGE SELECT' menu in the US version. Press Left / Right to select a stage. The player can also press Up / Down to change the starting position in a stage. Press B to increase the number of lives for both players (this can go up to 50), or press Select to switch ON or OFF invincibility/maximum power mode.
Objects Test
Enter 'STAGE SELECT' mode, then enter the Game Genie codes XSUSZOES + TEUSPOVG in the US version to enable CHR test. It seems that only control routines are left from this mode. There are no object position initializing or initial screen draw routines. You can change CHR objects by pressing the A / B buttons, change 'FILE' index by pressing Left / Right or select 'BANK' number by pressing Up / Down. There are no proper CHR bank setups left either.
Copy Protection
As with most of Konami's games after 1990, there's a copy protection mechanism. At the start of the game, the game calculates the CHR ROM checksum to ensure its consistency, and sets a flag if there's a consistency failure. If the flag is set, the scene number screen will change to this strange error message. Additionally, after beating scene 2, the game will immediately loop back to scene 1.
Considering that 'set' and 'cassette' are typical mistranslations of 'insert' and 'cartridge', this message may be attempting to say something along the lines of 'Please insert the cartridge again.'
Unused Graphics
This rather large logo is found with the enemy graphics for the dojo level. Unlike every other Pizza Hut graphic in the game, this one wasn't erased in the Japanese version.
Unused Text
Hidden amongst the strings used for displaying the game over and continue screens, as well as the cheat and disabled debugging menus, there are two additional strings not used anywhere in the game. The first string is 'PLAY SELECT', which was likely intended for one of the disabled debug screens, and uses default game encoding. The second string is 'a KONAMI 1989', which uses standard ASCII encoding, and probably was used for earlier versions of the game. The 'a' at the start of the string is supposed to represent the '©' symbol in the early CHR set. Now, this symbol is allocated to $53.
Build Dates
At 40000 in all versions of the ROM is an ID with a date that version of the game was compiled. A similar ID is found in many other Konami games.
US / Europe | US Prototype | Japan |
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MAST900801 | SAMP900802 | MAST900912 |
'MAST' means it's the 'master' version of the game, and the numbers are the date. So the US and European versions were finished on August 1, 1990 while the Japanese version was finished on September 12, 1990.
Oddly enough, the 'prototype' of the game was compiled the day after the final build of the US / European versions. The only difference at all is that string. This build was most likely used for review copies or demo stations in stores.
Regional Differences
General
- The scoring system is much more dynamic in the Japanese version. It gives you a different amount of points depending on the type of enemy you defeat and gives you many more than the western versions, which only give you 1 point for every enemy you defeat.
- Jump kicks are as powerful as the special attack in the Japanese version, meaning you can take out most enemies with it in one hit. In the western versions, it's only as powerful as your regular attack, meaning most enemies take two hits to defeat with it.
- The jump kick can also be performed at any point during your jump. In the western versions, it can only be performed while descending from your jump.
- In the Japanese version, for a few frames after a jump kick or special attack is performed, you can push the opposite direction and switch which way your attack is aimed.
- The Japanese version has significantly less enemies than the western versions.
- The attract mode (when the game plays itself after waiting at the title screen) plays out differently in the Japanese version.
Title Screen
US | Japan | Europe |
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Unlike the first NES game, Konami decided to keep the franchise's actual English title for the Japanese release of this game. As a result, the Japanese version is simply titled Teenage Mutant Ninja Turtles without any numeral or subtitle. The logo in the Japanese version seems almost identical to the one used for the first NES game at first glance, but it actually has some slight differences. The Japanese title screen also has a high score display and the 'N' in '© KONAMI' is slightly thicker.
In Europe, the franchise was known as Teenage Mutant Hero Turtles at the time and the logo was changed accordingly to reflect this difference, but for some reason 'The Arcade Game' banner was recolored from red to purple as well.
Pizza Hut
All references to Pizza Hut have been removed from the Japanese release.
Japan |
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This is a picture hanging on the wall in the first stage. The logo seems to have been replaced with a picture of a city in the Japanese version.
Japan |
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These are the falling posters the Foot Soldiers hide behind in the second stage. The logo was replaced with an advertisement for 'TURTLE RACING'.
Japan | |
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The signs in stages 4, 5 and 8 have been completely removed.
Michaelangelo
Japan / Europe |
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One of Michaelangelo's frames of animation is 'glitched' in the US version. This is the second frame of animation in his special attack (pressing A + B). The tile that makes up his shoulder is wrong for some reason. It's the same tile as the one directly to the left of it.
It's not a programming error though. Someone just copied over the tile with the one next to it by accident and nobody noticed. Because this frame of animation goes by so quickly, it's hard to notice unless you pause the game at just the right moment.
This mistake doesn't exist in the Japanese or European version.
Bebop
Japan |
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This is Bebop's charging animation. The bandanna around his leg is missing in the US and European versions, even though it's in all his other animations. This was fixed in the Japanese version.
Other parts of this animation were also slightly altered in the Japanese release. In the first frame, his front leg was made to be more angular. His foot and his shadow were also made slightly smaller. His shadow in the third frame is also slightly thinner.
US / Europe | Japan | US / Europe (Mock-up) |
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This is Bebop when he's on the ground after being defeated. As you can see, he's quite glitched in the US and European versions. The tiles that make up his arm and the top of his head are loaded improperly. They instead load the tiles that make up his feet when walking.
As you can also see, this graphic was cleaned up a bit for the Japanese version. A new 8x16 tile for his arm was drawn and squeezed into some extra space between the graphics for his shooting animation. However, the top of his head is still cut off. His cheek area is also rather ill-fitting.
The third image is a mock-up of what the sprite probably should have looked like in the US and European versions, using the tiles that don't end up being used in any version. The tiles that make up the top of his head don't fit on the Japanese version due to the new shoulder graphic.
Katana Foot Soldier
Japan |
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Tmnt Nes Walkthrough
This is part of the walking animation for the Katana Foot Soldier. His outer arm is slightly thinner in the Japanese version.
Japan / Europe |
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This is another part of the walking animation. For some reason, the hilt of the sword is missing in the US release, making the blade look like it's floating in the air.
Skateboarder
Japan |
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The skateboarder lady from stage 2 looks slightly different. Her front leg is slightly thinner and angled inwards in the Japanese version.
Though you get an extra point for hitting her in the US and EU versions, the Japanese version doesn't award any points.
Tmnt 2 Nes Cheats Game Genie Play
Cheat Codes
Yes, even the cheat codes were changed for the Japanese version. All the codes are entered at the title screen. Since the title screen jumps into attract mode in the span of about 5 seconds, the Japanese codes are easier to enter due to being shorter and simpler.
Effect | US / European Code | Japanese Code |
---|---|---|
Stage Select | Down (×5), Right (×7), B, A, Start | Left (×3), B (×3), A (×3), Start |
10 Lives | Up, Right (×2), Down (×3), Left (×4), B, A, Start | Right (×3), B (×3), A (×3), Start |
Stage Select & 10 Lives | B, A, B, A, Up, Down, B, A, Left, Right, B, A, Start | Left, Right, B (×3), A (×3), Start |
Credits
The European version has an additional section of staff credits not present in the Japanese or US versions.
Tmnt 2 Nes Cheats Game Genie Cheat
The Teenage Mutant Ninja Turtles series | |
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Arcade | Teenage Mutant Ninja Turtles • Teenage Mutant Ninja Turtles: Turtles in Time |
NES | Teenage Mutant Ninja Turtles (Prototype) • Teenage Mutant Ninja Turtles II: The Arcade Game Teenage Mutant Ninja Turtles III: The Manhattan Project • Teenage Mutant Ninja Turtles: Tournament Fighters |
DOS | Teenage Mutant Ninja Turtles (1989) |
SNES | Teenage Mutant Ninja Turtles IV: Turtles in Time • Teenage Mutant Ninja Turtles: Tournament Fighters |
Genesis | Teenage Mutant Ninja Turtles: The Hyperstone Heist |
PlayStation 2 | Teenage Mutant Ninja Turtles • Teenage Mutant Ninja Turtles 3: Mutant Nightmare |
GameCube | Teenage Mutant Ninja Turtles |
Xbox | Teenage Mutant Ninja Turtles |
Windows | Teenage Mutant Ninja Turtles |
Game Boy | Teenage Mutant Ninja Turtles III: Radical Rescue |
Game Boy Advance | Teenage Mutant Ninja Turtles • Teenage Mutant Ninja Turtles 2: Battle Nexus • TMNT |
Nintendo DS | Teenage Mutant Ninja Turtles 3: Mutant Nightmare |